Real-time HDR (High Dynamic Range) rendering in SketchWorlds

Artistic flexibility, graphical fidelity and interactivity

SketchWorlds currently support importing 3d models from Google SketchUp and Autodesk 3ds max. This is done through an exporter plugin, which quickly and easily converts the model to the .mesh file format. There are exporters available for other 3d packages as well, such as Blender, Lightwave, Autodesk Maya and C4D, however SketchWorlds does no’t currently support them.

3d artists and beginners are able to create interactive virtual worlds for various purposes, communicate and collaborate in real-time 3d.

ARCHITECTURE

SketchWorlds allows 3d models to be viewed, modified and shared by participants in a construction project.

PARTECIPATORY  PROCESS DURING URBAN PLANNING

Municipalities can use to call citizens in urban planning offering the tool and the chance, supported of course by other methodologies and tools and by facilitators,  to express and communicate their ideas.

ALL THE MASSIVE SIMULATORS USED TO SIMULATE PROTITYPE REDUCE THE ENVIROMENTAL IMPACT AND CARBON FOOTPRINT allowing people to share stuff and collaborate without travel. The online environment makes it easy to use 3d models together, to clarify concepts and build a strong understanding over any distance.

BUILD GAME WORLDS

By  SketchWorlds is possible to build game worlds, simulations and more. Using Python, scripting language, or LSL, the scripting language that also powers Second Life, almost any type of interactivity can be achieved with relative ease.


About Sonia La Rosa aka Maya Thor

my name is Sonia La Rosa. I am architect and urban planner, resident in Rome, Italy. I have taught for 10 years at italian Architecture Faculties as Contract Professor: freehand sketching, CAD 2D & 3D, GIS, 3D VR GIS. I am interested in the field of 3D tools and 3D Virtual Worlds applied in project process and post project in architecture and urban planning. In the same time, I explore the different serious uses of 3d immersive platforms in any fileds and I study the effects of Web 2.0. The aim of the research is to understand how these kind of tools and media are influencing the project process and how the needs of the users are influencing the development of these tools.
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