The Forbidden City: Beyond Space and Time

Directly from the Official website:

The Forbidden City: Beyond Space and Time is a partnership between IBM and the Palace Museum in Beijing, China. For more than five hundred years, the Ming and Qing emperors ruled China from the palaces of the Forbidden City. The art and architectural treasures from this period are the cultural heart of modern China.

The principal goal of the project is to provide the means for a worldwide audience to celebrate and explore Chinese culture and history. As an IBM Corporate Citizenship project, the project marries world-class subject matter with world-class technology innovation. It is a premiere showcase of IBM’s leadership in virtual worlds and cultural preservation.

The Forbidden City: Beyond Space and Time is the world’s first online virtual world dedicated to a country’s cultural heritage. This is presented as a three-dimensional replica of the square-kilometer palace grounds called The Virtual Forbidden City. The project partners’ goal was to create an experience that is as authentic as possible by being true to important Chinese principles of balance and harmony.

Rather than being an isolating virtual experience, the Virtual Forbidden City allows visitors to see and interact with each other and with a wide range of volunteers, staff, and automated characters. To welcome the broadest range of visitors, a simple, easy to use interface guides interactions with the Virtual Forbidden City. As they explore the Virtual Forbidden City, visitors can choose to simply observe the buzz of activity, participate in activities that provide insights into important aspects of the Qing dynasty, or even take guided tours that uncover new insights into the stories of the Forbidden City.

Go to visit!

The Forbidden City: Beyond Space and Time.

About Sonia La Rosa aka Maya Thor

my name is Sonia La Rosa. I am architect and urban planner, resident in Rome, Italy. I have taught for 10 years at italian Architecture Faculties as Contract Professor: freehand sketching, CAD 2D & 3D, GIS, 3D VR GIS. I am interested in the field of 3D tools and 3D Virtual Worlds applied in project process and post project in architecture and urban planning. In the same time, I explore the different serious uses of 3d immersive platforms in any fileds and I study the effects of Web 2.0. The aim of the research is to understand how these kind of tools and media are influencing the project process and how the needs of the users are influencing the development of these tools.
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